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> Primarily out of frustration. The dominant players in XR keep promoting their hardware as “computers”, when really they’re an iPad for your face. The most you
by sxp 1y ago
> Primarily out of frustration. The dominant players in XR keep promoting their hardware as “computers”, when really they’re an iPad for your face. The most you can do is browse the web, play games, and consume content. They’re overweight and over constrained.
I'm a fan of HMD programming in general so I love this project. But it should be noted that AOSP-based XR headsets can run pseudo Linux environments via termux + X: https://www.reddit.com/r/cyberDeck/comments/fc5sfr/oculus_quest_termux_selfcontained_hmd_cyberdeck/ https://www.reddit.com/r/cyberDeck/comments/fc5sfr/oculus_qu...
Also if anyone is looking for a full-sized portable keyboard, I suggest https://www.protoarc.com/products/xk01-tri-fold-bluetooth-keyboard?variant=40494322647129 https://www.protoarc.com/products/xk01-tri-fold-bluetooth-ke... which is my primary keyboard when I'm working remotely on my tablet. It is "pocket-sized" for certain definitions of "pocket".
- MichaelThatsIt 1y agoSo I’ve actually been in XR for nearly a decade now. So I’ve tried every version of “dev in XR” I even spent the last 2 years trying to build an XR native dev platform. The feedback was always “this is too heavy” for all devices excluding XREAL. Also I wanted a device that didn’t feel like a hack. Something tailored to the experience.
- sxp 1y agoThat makes sense. Your compute puck based design is much more ergonomic. And if you combine it with something like SCOTTeVEST , you have a pretty good mobile XR form factor. Keep up the good work :)
- sandeep1998 1y agoI am very interested in this setup as well. I feel Bigscreen Beyond 2[0] has a very good balance of size and weight. But its VR and not AR. I can't wait to create something that does computing in VR well. Something that Simlula VR[1] has been trying for a while now [0] https://www.bigscreenvr.com https://www.bigscreenvr.com [1] https://simulavr.com/blog/intermediate-products/ https://simulavr.com/blog/intermediate-products/
- MichaelThatsIt 1y agoBig fan of big screen. Darshan is probably the most level headed founder in all of XR.
- LoveMortuus 1y ago>excluding XREAL You mean you haven't tested XREAL or you didn't find XREAL as too heavy? I'm asking because I have Viture XR Pro which are basically a clone of XREAL and I find them too heavy after a few hours of use. I would really like a solution that wouldn't be as heavy and that would have clear displays where text would be readable from edge to edge.
- swsieber 1y agoIt might be that your pupillary distance is bigger than what the viture can handle. I have a pair of crap glasses I'm playing around with, and supposedly you can get custom lenses that account for your pupillary distance.
- darthwalsh 1y ago> termux I was excited about termux until about 3 years ago, when I saw that the app needed to be compiled against an ancient Android API version. Google seems indifferent to bricking this project... Today it's still breaking Fdroid updates: https://github.com/termux/termux-app/issues/4120#issuecomment-2307966822 https://github.com/termux/termux-app/issues/4120#issuecommen...