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Okay, and do you think having a glossy effect on your icons is important in any way? Is that the magical secret sauce key to selling millions of phones? And, ev
by csallen 14y ago
Okay, and do you think having a glossy effect on your icons is important in any way? Is that the magical secret sauce key to selling millions of phones? And, even if it was, do you think it's a significant enough "innovation" to warrant any kind of protection? While we're at it, do you think that if I comb through every Apple product, application, and website, there isn't at least one minor element that a designer lifted from some pre-existing design found elsewhere? Be realistic.
Finally, a "clone" is different than minor design similarities. I specifically mentioned this in my post. Did Samsung copy every detail of the iPhone to make an indistinguishable product? No. They made an easily-distinguishable competitive product. I don't see how you can bring Chinese app clones into this discussion. Samsung's goal was never to confuse consumers.
Btw, Microsoft didn't come up with their own UI design from scratch. They were heavily influenced by Apple's original OS designs. For the past two decades, Jobs repeatedly accused Windows of being a copy. Look it up.
- gareim 14y agoI apologize for any confusion I caused by being vague. Firstly, I meant for Windows Phone 7. Not Windows in general. Secondly, yes, Samsung did indeed try to make a product that appeared similar to Apple's. http://i.imgur.com/TmUj2.jpg http://i.imgur.com/TmUj2.jpg Sure, there are elements of design that endure and designers draw inspiration from that, but Samsung's copying was just shameless. Look to HTC for another example of an Android OEM that didn't have to make their products look so similar to Apple ones.
- 205guy 14y agoThe glossy effect, and all the other UI niceties took thousands of hours of research to perfect. You think they just mocked up the design in a single alpha release and shipped it as is? No, good UI takes tons of work, not just development but user testing and dozens of feedback cycles. Hard to develop and get right (so that it feels so effortless) yet so easy to copy. How do we protect that?