4 ms·
> and how is that waylands fault? It is not. However, Wayland had to make certain decisions up front that later turned out to be significantly suboptimal in t
by bsder 1y ago
> and how is that waylands fault?
It is not. However, Wayland had to make certain decisions up front that later turned out to be significantly suboptimal in the context of a graphics world that converged to DX12/Vulkan/Metal and all look roughly the same from an abstraction level.