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Even if you have image editing software that directly supports WEBP format input / output, you still have the exact same problem, because (like JPEG) it's a los
by blooalien 1y ago
Even if you have image editing software that directly supports WEBP format input / output, you still have the exact same problem, because (like JPEG) it's a lossy format which will lose fidelity with each successive generation of load / save over time. If you intend to edit an image, then the original (if possible) and it's edit should both be saved in a lossless format even if the final published output is saved in a lossy format. If no lossless format of the original is available, then the highest quality version of the original should be converted to a lossless format for "archival" before editing, and that copy should always be used for editing purposes, rather than piling loss upon loss editing the lossy format and re-saving. It's kinda like copies of copies of copies of MP3 audio. Eventually it becomes a soupy mess not worth using.
- vunderba 1y agoWell... kinda. WebP is a bit of an unusual format in that it supports both lossy and lossless forms of compression. Most decent image editing software (Photoshop, Pixelmator, etc) will let you choose what you want. https://www.adobe.com/creativecloud/file-types/image/raster/webp-file.html https://www.adobe.com/creativecloud/file-types/image/raster/... But if you're not a professional it would be easy to mix up the two and slowly end up with VHS level degradation.
- whywhywhywhy 1y agodoubles the speed of the degradation because the image is encoded on upload regardless of size and double stacks the encoding of artefacts