3 ms·
Paid mods are problematic because what happens if a game update breaks the API the mod uses? This frequently occurs in many games. Suddenly you've got an unhapp
by xnorswap 1y ago
Paid mods are problematic because what happens if a game update breaks the API the mod uses? This frequently occurs in many games. Suddenly you've got an unhappy customer, and with money comes liability.
I doubt any game developer would want the burden of being liable to maintain backward compatibility for old mod APIs to support third party mods, but if they take a cut of any money then they ought to be responsible for maintaining that.
Part of the reason KSP has ironically had a modding renaissance is because the community knows that there won't be any updates which could break some of the more ambitious mods being made.