2 ms·
"In my case, I had a working game that was only halfway finished, so everybody saw a zillion flaws. There's an interesting question there: Is it better to show
by waterlesscloud 14y ago
"In my case, I had a working game that was only halfway finished, so everybody saw a zillion flaws. There's an interesting question there: Is it better to show a half complete thing to give people an idea of what it is, or do you keep it all hidden until it's ready?"
I suspect that was the primary cause here, far more than any other factor. Kickstarter is for selling a vision, and a half-reality is the worst version of a vision.