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True. Yet, if you don't charge for the software itself, but instead you make that purchase only unlock a skin or some fake currency in that software, and worse,
by DecentShoes 1y ago
True. Yet, if you don't charge for the software itself, but instead you make that purchase only unlock a skin or some fake currency in that software, and worse, only have a small chance of being the one that user wants, suddenly people will pay 10, 20, or 100 dollars for your software, over and over again.
- bapak 1y agoIt's almost as if people are made of inconsistent meat
- mschuster91 1y agoIt's gambling at the core that's the issue here. We used to have robust regulation of it for decades (and it was recognized millennia ago that gambling is bad for societies anyway), the problem is that the global gambling industry moved far too fast for regulations to catch up - and now we're at a point where children, even toddlers are getting lured into gambling mechanisms. It's all lootboxes nowadays. Personal take on it: that's all just preparing children for the inevitable fact that everything from education over employment and housing to dating is mostly depending on luck...
- account42 1y agoAgreed. Gambling laws are stuck at the notion that you need real cash payouts for an activity to be gambling when psychologically a database entry with enough lipstick can be just as enticing.