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Interesting point. So if that really might be the way forward in mind when developing liquid glass, I think they did a pretty good job. Curious to see how this
by thorio 1y ago
Interesting point.
So if that really might be the way forward in mind when developing liquid glass, I think they did a pretty good job. Curious to see how this works in more complex UIs - I'd expect, that it has to play along with a very reduced number of visible UI components in sight.