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This made me nostalgic for GLTron. After a round of that, I decided to look for a more up-to-date lightcycle game but, surprisingly, there aren't any that capt
by beloch 1y ago
This made me nostalgic for GLTron. After a round of that, I decided to look for a more up-to-date lightcycle game but, surprisingly, there aren't any that capture the look of the 80's Tron movie with a similar level of faithfulness.
Armagetron was roughly contemporary with GLTron, but has a zoomed out perspective that doesn't capture the claustrophobic feeling of not knowing what's on the other side of that trail you're next to. There are also games based on the lightcycle sequences from the newer TRON movies. I have nothing against them, but they're not the same thing.
Seems like an underserved audience might possibly exist for this sort of thing.
- wrigby 1y agoThis brought back memories - GLTron was fantastic. It was always either that or TuxRacer that would get fired up after finally getting my ATI drivers sorted out on whatever distro I was playing with at the time. Looks like the last release was in 2016, which is a lot more recent than I expected. I wonder if we could dust it off and get a build?
- __s 1y agoClose field of view really changes things Long ago I played an online tron-line, Cubes, where it was first person perspective 3d (could travel in 6 directions) the extra dimension of space still got claustrophobic