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Apple has worked out a system of scaling to deal with differing pixel counts. One just provides assets in @2x and @3x versions. And most designers design non-ve
by kccqzy 1y ago
Apple has worked out a system of scaling to deal with differing pixel counts. One just provides assets in @2x and @3x versions. And most designers design non-vector assets once in 3x, and then downscale once. This system works remarkably well given that we have long reached the sweet spot of screen DPI.