5 ms·
I get the legibility argument, but if you want to make an AR device that’s safe to use in _any_ context, you just can’t occlude the environment. People would ha
by manmal 1y ago
I get the legibility argument, but if you want to make an AR device that’s safe to use in _any_ context, you just can’t occlude the environment. People would have accidents because of that - as drivers, but also while walking or just bumping into things while putting something in the fridge.
For walls of text you can still opt out of this and use a less translucent material.
- philwelch 1y agoThat's unfortunate because it would make it extremely difficult to implement adblocking in AR (as in, blocking ads from the real world).
- bastawhiz 1y agoA semitransparent glass pane with text sitting in front of my face while I'm walking (let alone driving!) would be hazardous. Anything that's taking the focus of your vision away from what's in front of you while you're using coordination is a hazard, plain and simple. Would you drive with a smudge over part of your glasses? It's not about transparency, it's about not using AR and multitasking in the real world. The purpose of AR in a headset isn't to free up your hands so you can read the group chat while you drive or walk, it's to make UIs that can't feasibly exist with a screen alone.
- wincy 1y agoI mean I HAVE that in my car. It uses a heads up display that shows the music that’s playing and my mph and whether the auto lane assist is engaged, and my cruise control settings. I find that extremely useful while driving. Done correctly that’s totally appropriate.
- int_19h 1y agoHUDs were originally developed for fighter planes, i.e. exactly the situation where the operator has to keep looking at important stuff outside.
- bastawhiz 1y agoAnd I bet your HUD doesn't put a background behind any of the (very minimal) text or icons that it shows you. Mine doesn't. HUDs show information in front of your face that you need to drive. If you didn't have the HUD you'd be looking at the instrument cluster to see your speed. The car in front of you isn't fighting to be visible through the border of a push notification.
- manmal 1y agoLike sibling comment wrote, yes that’s a thing. My car has a HUD and it works great. AR doesn’t have to be your whole FOV either. I‘m multitasking either way, glancing down on the phone or watch for every notification.
- bastawhiz 1y agoYour HUD isn't simulating a solid object floating in space. If you want to hold a poster board in front of your face while driving, that's your prerogative, but that doesn't mean car or device manufacturers should design their interfaces with the assumption that you're being reckless. AR doesn't exist to fill the role of a smart watch and it never has (or Apple would have discontinued theirs when the Vision Pro came out).
- rhubarbtree 1y agoYep, I agree. I call this the “cup of tea” problem - it’s important not to go smacking over your freshly brewed tea because it’s occluded. Carmack is wrong. Sometimes super smart people are wrong.
- rhubarbtree 1y agoNot sure why I got downvoted for this, but I've worked alongside VR researchers trying to solve this problem and I can tell you that transluency is necessary in AR and Carmack, despite his credentials, is wrong.