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Not for nothing, but I did create an entire game in browser using phaser as the engine. But I'm also an experienced developer and at this point, an experienced
by orangebread 1y ago
Not for nothing, but I did create an entire game in browser using phaser as the engine.
But I'm also an experienced developer and at this point, an experienced "vibe coder". I use that last term loosely because I have a structured set of rules I have AI follow.
To really understand AI's capability you have to have experienced it in a meaningful way with managed expectations. It's not going to nail what you want right away. This is also why I spend a lot of time up front to design my features before implementing.
- diggan 1y ago> I use that last term loosely because I have a structured set of rules I have AI follow Right, but what defines if what you're doing is "vibe-coding" or not is if you actually view the code it produces, at any point of the workflow. You're "vibe-coding" if you're merging/pushing without reviewing the code. I'm also an experienced developer, and used LLMs a lot, but never pushed/merged anything into production that I haven't read and understood myself.