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Apple did skeuomorphism really well, which is hard and requires a lot of design work. I cannot understand why they gradually abandoned that, as it was clearly
by nextos 1y ago
Apple did skeuomorphism really well, which is hard and requires a lot of design work.
I cannot understand why they gradually abandoned that, as it was clearly a competitive moat in terms of usability.
I've seen how computer illiterate or elderly people were able to navigate skeuomorphic designs with relative ease. Right now, they can't tell what is a button or a field and what isn't.
- kstrauser 1y agoIt was primarily because skeuomorphic UIs don't scale well with user experience levels. They're easier for novices but don't lend themselves well to expert use, unless you add a bunch of extra affordances that would seem really out of place in a UI meant to look like a real thing. And what does a skeuomorphic web browser or email app look ike? We don't have those in meatspace.
- jazzyjackson 1y agoinbox/outbox is a holdover from bins setting on your desk. but yeah there's not much more to the interface of a blank sheet of paper. I disagree that skeuomorphic can't be used by power users. Just throw a bunch of keyboard shortcuts in there.
- pazimzadeh 1y agoIt was less of flat vs. skeuomorphic than dead vs. alive elements (https://vimeo.com/64895205 https://vimeo.com/64895205). While the technology to create 'alive' skeuomorphic elements now exists, that wasn't the case a few years ago. Older skeuomorphic designs were static/rasters which were clunky to either mix these static elements with animated elements (for example the iOS 7 menu title transitions) or to have transparency (how can you have transparent leather/velvet?). Liquid Glass is actually an extension of the foundation laid by iOS 7. Many parts of the iOS 7 transition guide might as well have been written for Liquid Glass: - "Make sure that app content is discernible through translucent UI elements—such as bars and keyboards—and the transparent status bar" - "Examine your app for hard-coded UI values—such as sizes and positions—and replace them with those you derive dynamically from system-provided values." https://developer.apple.com/library/archive/documentation/UserExperience/Conceptual/TransitionGuide/Scoping.html https://developer.apple.com/library/archive/documentation/Us...
- J_McQuade 1y agoNot gonna lie, I've been using (and programming) GUIs since the Amiga and even I get thrown askew by "click here to enter your name" (expecting a subsequent GUI element to focus, or worse - a popup) vs. "click here to enter your name" (haha! the prompt text disappears now and this is just where you write it I guess!). You'd think this is just a little thing, but it can really mess with you if you need to change focus and - of course - every application will 'haha!' you in a different way. It has nothing to do with skeuomorphism really, but at least skeuomorphism seemed to give everyone an idea of what they were shooting for at least.