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> For Rosetta2, it might be less needed with all apps transitioned, but for developers using containers, it might be more important to have Intel based containe
by izacus 1y ago
> For Rosetta2, it might be less needed with all apps transitioned, but for developers using containers, it might be more important to have Intel based containers for a longer period.
Most of the games I have from Steam/GoG on my M1 Mac are running through Rosetta2 ... and that probably won't change in the future.
It seems like dropping Rosetta2 is yet another way for Apple to murder their own relevancy for any kind of gaming... despite ok hardware.
- rollcat 1y agoThis. Apple in the past couple of years was all like, "oh look, gaming on macOS is good now". I can run a 1995 game OOB on my Windows laptop in 2025. My question is: on macOS, what's the actual market for casual games, like most of what's on Apple Arcade - especially against iOS? What's the market for the few AAA titles they promote - vs Windows? People want their existing libraries. With Arm64 in the way, developers who up until now only had to target x86, will care even less. Factorio only cared because they already had a Switch port underway: <https://www.factorio.com/blog/post/fff-371 https://www.factorio.com/blog/post/fff-371> Dropping Rosetta2 will be the final nail in the coffin. If Apple did actually care about games, they would strike a deal with Codeweavers to integrate Crossover directly with the system. Maybe I'll finally get a proper Windows gaming machine.