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Cascaded shadow mapping: https://www.ogldev.org/www/tutorial49/tutorial49.html https://www.ogldev.org/www/tutorial49/tutorial49.html For soft shadows, I tried
by weatherfused 1y ago
Cascaded shadow mapping: https://www.ogldev.org/www/tutorial49/tutorial49.html https://www.ogldev.org/www/tutorial49/tutorial49.html
For soft shadows, I tried several different techniques but ended up settling on PCF because it has less visual artifacts than other methods. This site has it too: https://www.ogldev.org/www/tutorial42/tutorial42.html https://www.ogldev.org/www/tutorial42/tutorial42.html