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Oh no. It looks like every button and menu is now a translucent layer, so that any noise from the background shows through and muddles the text. This seems like
by dimal 1y ago
Oh no. It looks like every button and menu is now a translucent layer, so that any noise from the background shows through and muddles the text. This seems like an accessibility nightmare.
Translucent layers generally make software unusable for me. In the video, I saw several instances that would be really really bad for me, where I’d be straining to understand the text. Looks really cool and futuristic though. Just like a movie. Big whoop.
I’m autistic, but this won’t only affect autistic people. A lot of people are going to have problems with this. I hope there’s a very prominent way to turn it off.
- basisword 1y agoApple takes accessibility more seriously than most. I would be shocked if there isn't a setting to instantly remedy this for people with any sort of vision issue.
- rpgbr 1y agoI bet there will be, but let not dismiss that good accessibility is when the UI is readable/accessible by default. Anyway, I also bet they will tone this transparency stuff down a lot in the betas leading to the stable version in September. iOS 7 all over again…
- landl0rd 1y agoLet's also not ignore that, whether apple has actually achieved this or not, the highly-accessible version of something necessarily excludes many design idioms and either looks worse or relegates one to a limited range of creative expression. As such, most designers will not want to design for that by default.
- bigyabai 1y agoSince when did we care about what designers want? It's called User Experience, not Designer Experience. The target audience is not people who are intimately familiar with digital idioms, that's why skeuomorphism is remembered more fondly than the iOS 7 design.
- jajuuka 1y agoReminds me of when Jony Ive had the run of the place and gave us the bending iPhone and MacBooks with no ports. All for the sake of "Designer Experience".
- pseudalopex 1y ago''Most people make the mistake of thinking design is what it looks like,'' says Steve Jobs, Apple's C.E.O. ''People think it's this veneer -- that the designers are handed this box and told, 'Make it look good!' That's not what we think design is. It's not just what it looks like and feels like. Design is how it works.''[1] Interface design is not a place for unlimited creative expression. But recent user interface trends exclude many design idioms and relegate one to a limited range of creative expression also. Some people think they look better. Some do not. Accessible interfaces have become uglier in ways which did not improve accessibility. And recent trends have made them less accessible in some ways also. Choose not enough contrast or too much. Choose contrast or color where both were before. [1] https://www.nytimes.com/2003/11/30/magazine/the-guts-of-a-new-machine.html https://www.nytimes.com/2003/11/30/magazine/the-guts-of-a-ne...
- TylerE 1y agoIn some ways. But they have many failings. It’s completely Impossibly to make the gui larger, for instance.
- KerrAvon 1y agoNot so. https://support.apple.com/guide/iphone/zoom-in-iph3e2e367e/ios https://support.apple.com/guide/iphone/zoom-in-iph3e2e367e/i... https://support.apple.com/guide/iphone/customize-the-text-size-and-zoom-setting-iphd6804774e/18.0/ios/18.0 https://support.apple.com/guide/iphone/customize-the-text-si...
- TylerE 1y agoTry making the window chrome bigger on macOS. You can’t do it.
- tshell 1y agoYou absolutely can do this: https://support.apple.com/en-il/guide/mac-help/mchl86d72b76/mac https://support.apple.com/en-il/guide/mac-help/mchl86d72b76/...
- TylerE 1y agoThat isn’t an actual solution as it requires running the display at a non-native resolution and thus seriously compromises text readability. It’s basically just low tech digital zoom. I want to make things bigger in pixel resolution, not make pixels bigger.
- tshell 1y agoIt's enough of an actual solution for Apple to have been using as all of their best-selling laptops' default setting since they switched to Retina in 2012.
- moralestapia 1y agoI'm not autistic and I don't like this upgrade, at all. It looks so tacky.
- coastalpuma 1y agoI agree, I think it extends to anybody who wants a calmer experience or has vision trouble or strain. I guess you can turn those options off but if the aesthetic appeal of the design is based on them then I assume we'll be getting a second-class version of it. I was already leaning towards switching to Linux for other reasons but I think this is the thing that finally pushes me there. I think optimizing for VisionOS is quite a bad idea from a UX POV, since they're two entirely different usecases. With augmented reality you need and want to see things in the background, whereas on other devices you don't. It's a fairly fundamental difference, and it's sad that they chose to go this way in my opinion.
- coastalpuma 1y agoThis is an existing and somewhat nitpicky issue, but it's also annoying how they specifically insist on rounded corners "because that matches all modern devices" in the announcement. Pretty much all third party external monitors don't, and even their latest top line laptops only have them at the top of the screen. So we're stuck with these dumb little triangles of background peeking out. It's kind of the "charging port on the bottom of the magic mouse" of MacOS.
- carlosjobim 1y agoYou know something that almost never has rounded corners? Glass.
- vel0city 1y agoI have several objects on my desk made of glass with rounded corners. The glass lunch container I ate out of a little bit ago. A squircle glass bowl on my desk holding various nicknacks. The glass on the front of my phone. The glass I'm drinking out of right now has rounded corners. I used to have a kitchen table that had the top as one giant sheet of glass as a square with rounded corners. The windows in my car have some corners rounded. Tons of glass things have rounded corners.
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- cosmic_cheese 1y agoI’d bet there’s a toggle that dramatically increases opacity or eliminates transparency entirely while keeping the shading and gloss. If it exists I’m sure it’ll be popular.
- adastra22 1y agoI hope it removes the shading and gloss too. Literally nothing in this design update is an improvement to accessibility.
- burntalmonds 1y agoI'm hoping that's true and there's still an option for a flat, minimal look.
- dylan604 1y agoso all they had to do to get people to quit bitching about the flat look was to introduce the translucent look! updating ticket to closed
- pseudalopex 1y agoDid burntalmonds bitch about the flat look before? Or was this the fallacy where people assume everyone else is 1 person?
- dylan604 1y agoor more like the fallacy that people can come online and snipe a thread when they miss the joke and think everyone else is serious trying to prove a fallacy. let's get meta
- layer8 1y agoProbably, but they tend to also make for an ugly look, like the “Increase Contrast” setting in iOS. The other way around would be better: Have an accessible down-to-earth default, and a secondary “fancy visuals” mode for those who want that.
- vFunct 1y agoThey say the text color adapts to the background based on contrast. I'm just wondering if Apple is going to make matching CSS updates in Safari so web app developers have matching visuals.
- reaperducer 1y agoI'm just wondering if Apple is going to make matching CSS updates in Safari so web app developers have matching visuals. color: contrast-color(rebeccapurple); https://webkit.org/blog/16929/contrast-color/ https://webkit.org/blog/16929/contrast-color/
- pseudalopex 1y agoThe problem is the background can be more than 1 color.
- vFunct 1y agoWhich is why the gaussian blur was invented... People pretend this isn't a solved problem.
- andrepd 1y agoIt is, once again, designing interfaces based on "vibes" instead of science or principles or used feedback, optimising for looking good on screenshots and marketing materials and not for actual usability or user friendly was. With "vibes" here standing for whatever some SV asshole thinks it's cool and modern. Alegria, flat design, pastel colors, or unholy amounts of whitespace. It's been the story of the last 15 years of UI design at least.
- nlarew 1y agoDo you really think that Apple, of all companies, did a cross-platform UI refresh based entirely on vibes without considering user taste, usability, accessibility, etc? You've already judged the system as only good for "looking good on screenshots and marketing materials" when you haven't even seen anything other than the announcement.
- delfinom 1y agoAbsolufuckingloothy. The Apple of today is nowhere near what the Apple of Steve Jobs was. Bugs galore, UX issues galore. Overall it's a mashup of various staff egos over everything.
- surgical_fire 1y ago> Do you really think that Apple, of all companies, did a cross-platform UI refresh based entirely on vibes without considering user taste, usability, accessibility, etc? We are talking about the same company that to make a the MCP a little bit thinner released that crap with only two USBC ports, forcing everyone to carry fucking dongles everywhere. And let's not forget that awful butterfly keyboard. So much usability, so much accessibility. No vibes, no sir.
- nlarew 1y agoPerhaps they learned something from that? Look at modern MBP models which have MagSafe, HDMI, and SD card slots.
- rollcat 1y agomacOS (I'm still on Sonoma tho): System Settings -> Accessibility -> Display -> Reduce Transparency. (I also recommend Reduce Motion, but YMMV - some animations are really helpful.) iOS: Settings -> Accessibility -> Display & Text Size -> Reduce Transparency. You're welcome.
- kccqzy 1y agoYeah I'm pretty sure that setting has been there since Yosemite. That was the version that first prominently featured blurred translucency. (The transparency in earlier versions like Mavericks was really subtle and would not need such a setting: see for yourself in this image found by Googling https://i0.wp.com/morrick.me/wp-content/uploads/2021/02/001-Menu-transparency.png?ssl=1 https://i0.wp.com/morrick.me/wp-content/uploads/2021/02/001-....)
- WhyNotHugo 1y agoYou can also disable animations on iOS. When switching between screens, there’s just a long pause instead of the animation. These pauses drive me crazy, it’s simply not possible to configure the device to be responsive.
- rollcat 1y agomacOS is awful in so many places. I would prefer if they had an option to disable only some of the animations. "Show Desktop" is so sudden and zoomy I almost get motion sickness, but Mission Control is more subtle and really helps me figure out which window is which. My strategy for multiple desktops is to not use them at all. But I'm enjoying the comfort of a 43" screen, so all the windows I need just fit. IMHO iOS strikes an almost perfect balance. It animates things in response to continuous drag gestures (notification centre, app switching), but almost nothing else. Maybe macOS could take a page from that book? E.g. dragging the menu bar; the animation plays out in direct response to user action.
- majewsky 1y agoI'm just as annoyed by this, but from what I understand, the animations are used to hide loading times, so the delay is not optional.
- matja 1y agoGoing from the ratio of adjectives on the page, it is 2.5 times less functional than beautiful.
- austinl 1y agoThis is also likely a performance nightmare. Funny that they mention that "new hardware has enabled us to..." which means that this will perform poorly on old devices. At a previous company, we were forbidden from using translucency (with a few exceptions) because of the performance cost of blending. There are debugging tools we'd use fairly often to confirm that all layers were opaque.
- c-hendricks 1y agoThese transparency effects have been in macOS, ipadOS, iOS, and tvOS for years though?
- landl0rd 1y agoThere's a difference between something like a transparent background (you can run i3/picom on a potato) and having to composite many little UI elements to render a frame.
- gmueckl 1y agoI can think of a couple of creative ways to dramatically optimize rendering of these effects. There is probably quite some batching and reordering possible without affecting correctness.
- landl0rd 1y agoCeteris paribus your performance is always going to be substantially worse even with tons of fancy tricks. Those also get much harder to implement when you're building a complete UI toolkit that has to support a ton of stuff rather than just writing first-party apps/OS components.
- gmueckl 1y agoI think that the batching that I have in mind would work especially well with complex layouts. The thing to realize is that even if you have tons of elements on a screen, their visual components aren't actually stacked deeply in most cases and the type and order of applied effects is quite similar for large groups of elements. This allows for pretty effective per-level batching in hierarchies, even if elements don't have the same parents.
- thenaturalist 1y agoNot autistic, but this is just so weird. Why would you design readability and visibility to depend on chaotic, highly varied and probably sometimes bad underlying backgrounds? I fail to see any systematic approach/ consistent design language at play here. Let's hope this does not survive for long.
- georgebcrawford 1y agoWhat does autism have to do with it?
- thenaturalist 1y agoCheck the parent comment.
- georgebcrawford 1y agoOh! I've long struggled with the narrow indents on Hacker News comments. I thought this was a reply to OP. Thank you.
- dimal 1y agoAutistic people tend to have very different sensory sensitivities than neurotypical people. Most are very highly sensitive and tend have trouble picking out a signal when there’s too much noise around it. To me, being socially awkward is kind of a secondary, less important trait, but that’s the one everyone seems to notice. We’re weird on the outside because inside, we’re dealing with overwhelming sensory input.
- georgebcrawford 1y agoWhoops, I didn't see parent comment and thought the reply was to the submission. It seemed massively out of context but absolutely wasn't :-) Curse HackerNews' narrow indents!
- ultrarunner 1y ago
- deleted 1y ago[deleted]
- thesuitonym 1y agoI'd argue that it doesn't even look that cool or futuristic. Kind of looks like Windows 7. That said, Windows 7 had an option to turn off all the translucency, so hopefully Apple ripped that idea, too.
- iaaan 1y agoCompletely agree, takes me back to the days of Compiz Fusion, wavy windows and fire trails.
- SirMaster 1y agoThere has been a reduce transparency option in iOS and it has this effect on the new OS. https://preview.redd.it/zzxh77iv906f1.png?width=2358&format=png&auto=webp&s=6f655723117c205a89859e24ea0c5121305ec1cd https://preview.redd.it/zzxh77iv906f1.png?width=2358&format=...
- kmfrk 1y agoEver since we didn't use bolder text for bright text on dark backgrounds (dark mode) to keep with typographical principles, it looks like we're doubling down on the readability sins. Surely anyone who's fiddled with the caption background opacity on their TV or video player knows this is a mess? Would have been nice for someone to explain why we're getting Windows Aero[1] for main content and not just bezels. I don't think this design language is mutually exclusive with readability, it actually looks really cool in many ways; I just can't fathom why the examples in the presentation seemed good enough to show. [1]: https://en.wikipedia.org/wiki/Windows_Aero https://en.wikipedia.org/wiki/Windows_Aero
- WhyNotHugo 1y agoI’m bothered by how swaywm leaks the background into transparent gaps in windows, but I should be thankful tbf— macOS is just another level of nightmare entirely.
- camillomiller 1y agothey will not. Apple has accessibility features for all of the use cases and surely for this as well.
- ricardobeat 1y agoThere is a 'Reduced transparency' mode which you can enable in system settings. Safe to assume this will still exist in the new OS versions. This will be a massive improvement in usability over flat design, which made UIs only learnable by trial and error.
- layer8 1y agoI don’t see a lot changing about the problem of labels and active controls still being hard to distinguish, and the like.
- lurking_swe 1y agothere is a setting labeled “increase contrast” under Accessibilitt > Display & Text Size. That may help? i haven’t tried it.
- layer8 1y agoIt helps only in some limited ways, while also making some elements look more ugly. It does too little to solve the overall issue.
- theodric 1y agoI'm sure they will continue to allow disabling transparency in accessibility settings, given that the current OS version has transparency throughout which can already be so disabled.
- highwaylights 1y agoIronic that it's the 20th anniversary of this other design masterpiece: https://cdn.arstechnica.net/wp-content/uploads/2015/07/Screenshot-2015-07-22-09.46.36.jpg https://cdn.arstechnica.net/wp-content/uploads/2015/07/Scree... I don't know that a redesign was called for at all. I guess they needed to show something if Siri still isn't ready, but this is just not it. I'd have personally hoped for them to beef up iCloud+ but I know it doesn't sell devices to the general user.
- tshaddox 1y ago> I guess they needed to show something if Siri still isn't ready, but this is just not it. This certainly is not that. Like it or not, a huge multi-OS redesign is not something you rush out for a keynote because your first choice didn't pan out at the last minute.
- swores 1y agoIt's not something you rush out at the last minute, but it might be something you plan a long time ahead as "our interesting stuff might not work out, so let's do a huge redesign too to be confident we can pretend to be releasing something excitingly new either way". (I don't particularly have an opinion that this was their line of thinking, just pointing out that for a company like Apple they would have been thinking "what if X isn't ready in time" months or even years before the point of actually knowing if X is it isn't ready on time.)
- srg0 1y agoThat's probably driven by some kind of an AR headset. AR can't properly render solids, so it is stuck with having everything transparent. Now it won't look worse than everything else.
- tempodox 1y agoBecause everything else looks worse instead. That's one way to solve it, I guess.
- dawnerd 1y agoTheir existing glass effect is distracting enough.
- lbotos 1y agoiOS currently has "Reduce Transparency" in Accessibility settings. I suspect they will have some sort of similar feature across devices. What will it look like... that's the real question.
- crazygringo 1y agoI think it's going to look alright on iOS/iPadOS where apps are inherently full-screen and the "background images" are really "foreground content" where you do kind of want the controls to "recede". On the other hand, I can already tell I'm going to despise this on macOS. I always work with windows maximized on my laptop, because I just want to concentrate on the document I'm editing, or code I'm writing, and have maximum space for that. And the past couple of versions of macOS by default make your menu bar a weird pale purple or pink or green that is hugely distracting because it's a blurred image of your desktop. Fortunately you can turn that off with the "Reduce Transparency" accessibility option, which I do. But the idea that people using Macs want to always being seeing some colorful desktop image around the edges and at the top just seems bizarre to me. iPhones and iPads are more for consuming, so this makes more sense. And within apps on Macs this seems like it'll be fine. But I hate that it doesn't seem designed to let me "tune out" the desktop image while I use an app. It's taking existing translucency and just making it worse...
- dzhiurgis 1y agoSo change the background to solid color then. I used to like solid background, but lately screens got so good that it makes sense to put something up.
- pseudalopex 1y agoBackground meant anything behind. Not wallpaper. https://imgur.com/a/AEEj5w1 https://imgur.com/a/AEEj5w1
- treetalker 1y agoIt's not a layer … it's a new material
- oftden 1y agoI agree that these changes are distracting. I don’t want effects that change things as I move it. I want fewer distractions and don’t want things all over the place. I liked webpages in the 1990s before the blink and marquee tags. I wasn’t excited by skeuomorphic design, but it was at least fun. Then there was flat blocky design which really sucked. Then that was undone by putting curves back in, and it was ok. Then people started adding a shit ton of empty space everywhere which was the first time when Millennials started f-ing up design. I still blame them today because they’re still the most opinionated and make terrible, TERRIBLE design decisions. I don’t think I’ll ever be happy again with interface design. It’s super f-d.
- pbreit 1y agoSeems like they could not choose between flat and not flat.
- diabllicseagull 1y agoI'm on the same boat. The specularity around edges don't match the refraction patterns and it throws me off every time. Somehow they thought this wouldn't affect readability of whatever button or panel it's applied to. They also use the specular bits as a border that's also so uneven depending on which direction light hits from. I noticed that some of the dark panels had almost no borders at the lower right corner. Another bit I'd like to pick on is the speed at which transparent context bubbles spring out. Waiting for a panel to bounce back and forth so that you know where to put your finger next is so bad as a UX choice that I'm losing confidence in Apple. From a visual point of view, there is now flat design mixed with this voluminous transparent design which is a weird combination of skeuomorphic and abstract designs in one. I really don't know what they were thinking.
- MonkeyIsNull 1y ago> I’m autistic, but this won’t only affect autistic people. A lot of people are going to have problems with this. I hope there’s a very prominent way to turn it off. How can that possibly be? Didn't he say it will: "bring joy and delight to _every_ user experience" That means YOU as well. No way he could over-selling something. Inconceivable.
- steve-atx-7600 1y agoApple has historically been above average in terms of considering usability. So, I think seeing this new design as being asinine is not an unexpected opinion.
- sgarland 1y agoAccessibility aside, I don't see the appeal in this design. I find the current design quite pleasant and usable. Translucent 3D text sounds like teenage-me messing around in Photoshop in the early 2000s.
- Gigachad 1y agoThe new glass design feels fresh and playful. Like a more refined luxury version of Frutiger Aero. The current design is functional, but it feels pretty stale and mundane after years.
- gond 1y agoThat is actually a feature. An UI should never be, under any circumstances, in line with a trend, fresh or different for the sake of being different. It should, however, be as invisible as possible. Being only functional is a compliment.
- Gigachad 1y agoHuge disagreement here. Maybe true for something critical like the control board on some heavy machinery. But for something like a phone or messaging app, I want to see the return of fun, creative, and unique. We had such a great era of design around 2006-2013 and then it all rapidly went incredibly dull since then. I want to see creative menus back, I want to see whacky UIs like windows media player skins back. Ultimately for basic stuff of low importance like your phone, the most absolutely optimal UI doesn’t matter, much like I don’t care for the most absolutely optimal furniture. Its visual appeal matters.
- MetaMonk 1y agoHaven't been able to turn it off yet. It's so awful looking and distracting, even with "reduce transparency" and "reduce motion" enabled. I actually think these settings are making it stutter more. It's definitely slower than iOS 18.
- hartator 1y ago> accessibility nightmare. It’s also annoying, slow you down, and anyway useless if you don’t have a physical issue with them.
- lurking_swe 1y agoi think apple has historically always shipped their products with plenty of accessibility settings. Even today it’s possible to easily increase contrast, reduce transparency, reduce animations, and way more on ios. i’m not too worried, but let’s see. The new design is super ugly though.
- pxc 1y ago> This seems like an accessibility nightmare. One of the accessibility features included in macOS for visually impaired people lets you reduce transparency for exactly this reason.
- kelseydh 1y agoThe "liquid glass" design changes shown by Apple look mostly like slight tinkering around the edges of how widgets look/feel. Way less of a design change than the move to flat design was.
- solfox 1y agoYes, knowing Apple, this has probably been in development for years and seen a million internal iterations.
- snowwrestler 1y agoThere will undoubtedly be optional low-transparency and high-contrast modes, just as there are in iOS now. Apple is pretty good on accessibility but sometimes it does involve changing some settings.
- deleted 1y ago[deleted]
- DidYaWipe 1y agoYep, nailed it. This is such regressive, ignorant junk. I mean... WTF? Welcome to the failed "transparent UI" fad of two decades ago. Apple tried to revive this trash a few years ago, but then seemed to back off (or maybe I just disabled it)... and now this? Even for the current sorry state of Apple's design regime, this is disappointing. It's way beyond a squandering of desperately-needed-elsewhere engineering resources; it's a dated-looking degradation of usability (and potentially performance). Depressing.
- billti 1y agoYeah. On Windows some apps (the new Terminal) used to have the opacity set to 0.9 or something by default. First thing I did was set it to 1.0. Having the background bleed through is distracting for no real value. I’m usually a big fan of Apple design and UX. Any change faces some initial resistance, but this is first real “Ugh, hard no” reaction I can recall after seeing some of those.
- cheema33 1y agoSame same. And yes, I hate the translucency in Windows terminal as well and immediately turned it off. I do not understand the insanity of turning these things on by default. A "hard no" is where I am with this "improvement".
- idk1 1y agoThere is, they outline it in this video. It looks like there are three ways to turn it off: high contrast, reduced motion, and frostier glass. So it looks like there's just a way to have a full basic icon with just the icon and the outline and a white background. https://developer.apple.com/videos/play/wwdc2025/219/ https://developer.apple.com/videos/play/wwdc2025/219/
- xp84 1y agoPSA: High Contrast mode on MacOS, incidentally, destroys theming on Microsoft Edge (I know, I’m a weirdo who uses Edge on Mac). I use theming to differentiate between several browser profiles. For months I thought Edge had decided they wanted the themes to be ultra lame and subtle, but it was my usage of that setting that broke it. Besides that huge dealbreaker though, HC mode is amazing for people like me who think UIs should be clear, obvious, and functional first rather than “elegant” and pretty as the main priority.
- keepamovin 1y agoThe future is translucent tablets ( smart glass pads ). It's not about what this UI is - it's about where it's going. This is the UI to bridge to the next hardware modality and begin to train people to prepare for (at first) HUDs everywhere, then smartglass and holoprojective displays.
- Anamon 1y agoWhat the heck would I want translucent displays for? To be able to increase my screentime even more? And have a harder time reading stuff when I do?
- keepamovin 1y agoPresumably the display can fade opaque, or translucent to give a readable background to text or when desired. Many applications for see-through screens: HUDs, AR, literal camera viewfinder, tile-ability, low-weight. Also just the general flex and coolness that a "no visible seams" (I mean no visible wires/metal) approach will bring - a case of form meeting function - the screen in the abstract sense is an abstract - a general portal through which anything can appear. A "pure screen" is the physical realization of that.
- CarVac 1y agoThe translucent blur is... alright. The refracting edges look incredibly distracting for me.
- swah 1y agoSomeone put the Windows phone screen against this design, with opaque colorful blocks and clear text - and I was like "yep, I wish we go back to that. That is the future."
- bandoti 1y agoIt’s going to be really interesting to see how this UI paradigm pans out. I think this captures a shift toward the extreme in responsive, fluid, convergent, whatever-you-want-to-call-it, design. We’ve had books/scrolls for thousands of years, laid out in beautiful proportion, and now it has all melted in the oven!
- SirMaster 1y agoFortunately you can turn off the transparency in accessibility options. https://preview.redd.it/zzxh77iv906f1.png?width=2358&format=png&auto=webp&s=6f655723117c205a89859e24ea0c5121305ec1cd https://preview.redd.it/zzxh77iv906f1.png?width=2358&format=...
- hombre_fatal 1y agoAlso, Apple is already bad at translucent UX as if it were beneath their consideration. If there's a bright blue background behind the control panel buttons (like the wifi button), you can't tell if it's blue because it's on or because it's off but the background is blue. Slide down the control panel when the blue weather app is open to kinda see what I mean.
- qn9n 1y agoI imagine they overdid just in case and will receive enough feedback to dial back the translucency just a tad.
- garyrob 1y agoI find transparency annoying enough that if it becomes more prevalent on MacOS in a way I can't turn off, I may switch to Linux for that reason alone.
- mdasen 1y agoYou can turn off the current transparency (just search for transparency in settings)