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>using indices instead of pointers which are counter to high performance Laughs in graphics programmer. You end up using indices to track data in buffers all t
by jplusequalt 1y ago
>using indices instead of pointers which are counter to high performance
Laughs in graphics programmer. You end up using indices to track data in buffers all the time when working with graphics APIs.
- int_19h 1y agoI'm not disputing that there are circumstances in which indices are as good or even better. At the same time, if using indices was universally better, then we'd just use indices everywhere, and low-level PLs like Rust would be designed around that from the get go. We don't do that for good reasons.