5 ms·
Borderlands 2 16bit 'Demake' game
- reledi 14y agoFor those wondering, there was never a 1989 original edition of Borderlands. This is just promotion for Borderlands 2. Tip: Don't choose the acid weapon given the choice, it's really bad.
- dsirijus 14y agoSort of. It does fall a little low in the progression Edit: moved info in other comment.
- noelwelsh 14y agoThe powerups are rather ... ummm ... random and the method for choosing them is not conducive to making good choices. But other that a fun diversion.
- dsirijus 14y agoYeah, it's complete random based on level. Even the spread of the ammo, which confused me the most. There should be pause when opening crate, imho.
- lflux 14y agoI e just like in Borderlands. All drops are randomly generated.
- noelwelsh 14y agoI meant more that they're very unbalanced. As one commenter noted you can get a crazily good railgun very early and be invincible. Equally you can pick up a weapon with random aiming and then have a very very hard time progressing at all.
- b0rsuk 14y agoOn my second try, I got a double (Forward + backwards) railgun early on. So overpowered it's not even funny. Most enemies don't even make it out of spawn zones, if you take a hit it's a sign you're falling asleep.
- dsirijus 14y agoSome info about the game. Weapon data: Weapon type, Base Damage, Base Rate, Base Clip, Rarity Pistol, 7, 700, 5, 0.5 Machine Gun, 5, 100, 25, 0.7 Shotgun, 9, 1000, 5, 1 Flamegun, 11, 80, 30, 1.1 Acidgun, 7, 600, 17, 1.2 Railgun, 25, 1500, 5, 1.3 Rockets, 22, 1300, 3, 1.4 Eridian, 15, 600, 12, 2.2 Cheat code: On menu screen type 'cl4p-tp' to get to level 20 and some Claptrap graphics.
- j2kun 14y agoSome weird bugs where enemies end up on the walls and you can't progress....