3 ms·
It's enough to just nearest neighbor scale it to the pixel grid to remove both artifacts and inconsistent pixel sizes. They are so few so it doesn't affect the
by Kiro 1y ago
It's enough to just nearest neighbor scale it to the pixel grid to remove both artifacts and inconsistent pixel sizes. They are so few so it doesn't affect the final result.
- mrob 1y agoSome of these have both highly variable block size and fine details, e.g.: https://gametorch.app/commons/131 https://gametorch.app/commons/131 There's no way to fix this without redrawing it from scratch.
- Kiro 1y agoTrue. That one is a lost cause.
- gametorch 1y agoSo I tried to fix it. I was too lazy to even type out a full prompt, just clicked the "touch-up" button which feeds in this prompt: "please upscale and touch up, but keep the transparent background because this is a video game sprite" And I got this result: https://gametorch.app/commons/edits/24 https://gametorch.app/commons/edits/24 That's with today's models. Six months from now they will be exponentially better and cheaper.