3 ms·
https://randygaul.github.io/cute_framework/#/topics/game_loop_and_time?id=fixed-timestep https://randygaul.github.io/cute_framework/#/topics/game_loo... You ca
by pusewicz 1y ago
https://randygaul.github.io/cute_framework/#/topics/game_loop_and_time?id=fixed-timestep https://randygaul.github.io/cute_framework/#/topics/game_loo...
You can request a fixed timestep, and your own loop callback will be called at fixed intervals, which allows you to completely ignore delta time.