3 ms·
Lots of folks are looking for a sweet spot that combines most of Rust's upsides with a less restrictive model. I'm working on a game in Swift (using Godot bindi
by Scramblejams 1y ago
Lots of folks are looking for a sweet spot that combines most of Rust's upsides with a less restrictive model. I'm working on a game in Swift (using Godot bindings) for that reason.