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>> Did you screw up the font size on some text you just published? Ok, you can fix that in about 5 seconds, and it affects pretty much nothing. Doesn't cost 100
by TuringNYC 1y ago
>> Did you screw up the font size on some text you just published? Ok, you can fix that in about 5 seconds, and it affects pretty much nothing. Doesn't cost 100x.
Actually, i find these to be worse, because i've been in scrum meetings where 6 people spend 2 minutes talking about this bug, then another 2 minutes talking about the QA of it the next day. Tiny issues are very expensive to fix if you have formulaic team members who arent taking the reigns.
- hirsin 1y agoAnd you're lucky if it's two. If they're not familiar with the rendering engine/docs system/API platform/middleware etc (or just think they aren't), or have low confidence in a debt ridden platform, they'll spend five minutes a day for a week or three theorizing on how it could have gone wrong, debating if, actually, it's correct the way it is, refreshing their knowledge of deep internals, debating if a fix could break something, and so on. Way safer to do that than risk making things worse in an uncertain system.
- jamesfinlayson 1y agoYep, bike-shedding in action - the most mundane issues (and features too) will generate way too much discussion. At least with some complicated internal issue, no clueless manager is able to offer their 2c on how to fix it.
- cranky908canuck 1y agoI will willingly risk karma hazard by suggesting this isn't about "bugs leaking into later phases" but about "corporate culture allowing endless nitpicking". (Which I reckon is what my parent comment is saying too!.) So ok, not totally willing: 'end-sarky'.
- deleted 1y ago[deleted]