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Glad the feedback is useful ! About your page getting viral the problem, for me, if that the project doesn't exist. I will not recommend something that don't e
by koopajah 14y ago
Glad the feedback is useful !
About your page getting viral the problem, for me, if that the project doesn't exist. I will not recommend something that don't exist/I haven't tried first, except if I'm sure it will work/happen. If you have a real store I will definitely forward it to most of my friends that would wear this and/or like to buy this for me (like I just did with my gf who likes to buy me this kind of shirts).
For fake account you really should reconsider it. I don't think it's that easy to detect in the end (except for people trying to earn 1M$ of course), but it seems pretty easy to game the systems for 100/200$. And I don't think that tying the 1$ reward to a real order is a stopping point in the end.
For the email part, I don't know if it's a big selling point, at least not as the first description, but it could be nice to have a small description of you and your wife like on the right or an "about us" or "Meet the team" (a lot of current YC startups use this with their launchrock page). The thing is that, for me, the signup confirmation email is a bit too long.
I can understand that a launchrock page is really easier to easily garner emails and have an idea of how many people could be interested. The site/idea would juste seem more real if it was not just a launchrock page.
I like the idea to apply to kickstarter. But part of me thinks that most of the costs link to your project would be handle upfront by your customers, no? If you provide links to 5 t-shirts designs and offer a pre-order option you can ensure you have enough orders before starting producing and then don't have to spend a lot of money before being sure you'd sell anything.
- outdooricon 14y agoMaybe we can add a cap to the incentive. So if it was gamed, the max someone could get would be, say $20. I'm seeing more and more the importance of the real store. I think the question comes down to how easy is it to show that it truly is a pre-order system, and that you may not get your shirts for a little while. With Kickstarter, I think that is pretty clear because you have up to two months to get a group of pre-orders together that would be large enough to mitigate the costs of the shirt printing. On a real store, people may become more impatient if it takes awhile to get a large enough pre-order group. But, the problem that you state, where people may not take us seriously until we have a real site, says that we need to move beyond Launchrock. Maybe getting our Kickstarter project up ASAP and directing our domain to that would both help us get taken more seriously and allow people to be more willing to share us. And meanwhile, get a store set up to launch as soon as that project finished.
- koopajah 14y agoHmmm, for me the cap wouldn't be enough, I'd just have to create an account, fake for twenty referals, then do this multiple times. But maybe I'm over-paranoid on this. Just that money/discount reward just for pushing people to signup seems to really start by hurting your business plan. Let's wait for other opinions on this. You might consider posting your site with a different title, like a "Show HN : launching a new brand of t-shirts targetting programmers" or an equivalent? Because the current title seems to ask advice on how to go viral and a lot of people might not even know your project exists even if they would like it!
- outdooricon 14y agoI'm not completely familiar with Hacker New's rules, but I'm a little concerned about being considered spam if I post again. Do you think it'd be ok to just go ahead and make another post?
- koopajah 14y agoI'm not really sure but I guess you're right, posting again would not be really useful, because a Show HN would only show a "launchrock" page for the moment. Maybe after improving the website or starting the kickstarter campaign you could come back here and ask for feedback ?
- outdooricon 14y agoYah, I think you're right... we'll definitely have to do that. Also, glad to hear that you're on board with Kickstarter :)