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All you're getting to is that we're not obliged in Rust to ever decide we didn't need the Goat - but I didn't argue that we are. The "finalizer problem" in the
by tialaramex 1y ago
All you're getting to is that we're not obliged in Rust to ever decide we didn't need the Goat - but I didn't argue that we are.
The "finalizer problem" in the Garbage Collected languages isn't about a Goat which never becomes unused, it's about a situation where the Goat is unused but the clean-up never happens.
- j_seigh 1y agoYou used quotes so I can't tell if you think it's a real problem or just a self inflicted one because the warning that finalizers aren't guaranteed to run was ignored. If the finalizer was for an object that is just memory, it's not a problem. The GC has decided it doesn't need to recover the memory used by that object just yet. I've seen this with heaps defined to be large enough to handle a memory spike. When the spikes stop happening, a lot of stuff in the old gen pool just stays there. At one point I was looking at 50GB heap dumps looking for memory leaks. It is a problem when the object has non memory resources like a socket descriptor. You can run out of descriptors. So not relying on GC and using try with resource is a good idea.