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"we could", but how many people can actually describe a level with all its key features? It's not this easy. In your other sentence you mention that the LLM bui
by Cthulhu_ 1y ago
"we could", but how many people can actually describe a level with all its key features? It's not this easy. In your other sentence you mention that the LLM builds "something fun and challenging", but how would an LLM know what fun and challenging is? You, the "prompt engineer", would have to do that. An LLM can only replicate what it already knows, meaning that level design would be copies of existing level design instead of something creative and novel.
Sure, it can be done. But you can already generate levels and environments generatively. How is AI going to be better at it than a person that clicks around in the Unreal editor?