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The Tetris mark as a whole has an amazing history. It's a mark that was created from the ashes of a state that didn't allow trade and was involved in conflict a
by ddtaylor 1y ago
The Tetris mark as a whole has an amazing history. It's a mark that was created from the ashes of a state that didn't allow trade and was involved in conflict and is kind of a marvel at the amount of cooperation that needs to happen for something like this. It's basically all edge cases.
Going after "clones" that have similar gameplay is wrong and they should (and likely do) know better. This has been resolved with Hasbro in the past as they were very litigious and went after clones of their games like Scrabble claiming their patent (and other parts) extended to the gameplay elements etc. IIRC the court rejected that argument and said that they can copyright or trademark the color combinations, names of points, etc. but they cannot patent the fundamental scrabble gameplay etc.
- jsheard 1y agoAIUI it's some weird legal sleight of hand where they don't (and can't) actually own the Tetris gameplay mechanics, but they have successfully argued in court that the appearance of the game constitutes their trade dress, and in practice you can't really implement the Tetris mechanics without the result looking like Tetris. TTC is the gaming version of Oracle in that one meme[1], 90% of their raison d'etre is just to scare people away from making Tetris clones or variants without their permission so they can keep collecting rent on it forever. [1] https://www.globalnerdy.com/2011/07/03/org-charts-of-the-big-tech-companies-plus-an-enhancement/ https://www.globalnerdy.com/2011/07/03/org-charts-of-the-big...
- IggleSniggle 1y agoI've always loved this image set. I have a feeling it's very different in 2025 though; would love to hear what current or very recent employees at these companies think
- teddyh 1y ago> TTC is the gaming version of Oracle in that one meme Link to the original artist instead of blogspam: <https://bonkersworld.net/organizational-charts https://bonkersworld.net/organizational-charts>
- jsheard 1y agoThanks, I thought the source had link-rotted but their server is just misconfigured (it looks like they switched from the www subdomain to a naked domain, but didn't set up a redirect, so old www links just throw an error).
- wgjordan 1y agoNot just 'Tetris' (and *-'tris') trademark and Lanham Act trade dress, but they have also successfully argued in court [1] that the 'look and feel' of Tetris constitutes its copyrighted expression. In that case, Tetris Holding argued (and the judge agreed) that even the use of the seven one-sided tetromino playing pieces was part of their copyright. Here's the description of the only Tetris gameplay mechanics the judge in this case conceded cannot be protected: > Tetris is a puzzle game where a user manipulates pieces composed of square blocks, each made into a different geometric shape, that fall from the top of the game board to the bottom where the pieces accumulate. The user is given a new piece after the current one reaches the bottom of the available game space. While a piece is falling, the user rotates it in order to fit it in with the accumulated pieces. The object of the puzzle is to fill all spaces along a horizontal line. If that is accomplished, the line is erased, points are earned, and more of the game board is available for play. But if the pieces accumulate and reach the top of the screen, then the game is over. These then are the general, abstract ideas underlying Tetris and cannot be protected by copyright nor can expressive elements that are inseparable from them. [1] Tetris Holding, LLC v. Xio Interactive, Inc. (2012) https://scholar.google.com/scholar_case?case=18064882260025243346 https://scholar.google.com/scholar_case?case=180648822600252...
- jacobolus 1y agoDisclaimer: I chose the colors from first principles and drew the graphics for Xio's version from scratch in Photoshop without any reference (as a volunteer; it was my friends' company), had to sit through depositions about this, etc. In theory the Tetris Company is incorrect on the merits (the features they claim as "trade dress" are clear aspects of the game rules, not ornamentation, and in Xio's game had quite notable gameplay differences, especially in its multiplayer variants, and significant graphical style differences) and a discerning judge should see through the argument and find against them. In practice judges often make a snap judgment based on personal prejudices (in this case, that the appearance amounted to "wholesale copying" that "pilfer[s] another's creativity" "without offering any originality or ingenuity of its own" and that such features as the way the pieces move falling from the top of the screen and the dimensions of the game board are "expression" rather than gameplay, and "Xio was also free to design a puzzle game using pieces of different shapes instead of using the same seven pieces used in Tetris." etc.) and ignore the letter and spirit of the law, filling in the decision starting from the conclusion. It has to date been too bothersome for someone with deep pockets to contest this to the appellate level.
- deleted 1y ago[deleted]