3 ms·
the Armored Core series defined my expectations for mech games. There aren't many games outside the series that live up to what I remember from those games.
by t-writescode 1y ago
the Armored Core series defined my expectations for mech games. There aren't many games outside the series that live up to what I remember from those games.
- bigyabai 1y agoI agree, though I'd be remiss if I didn't admit that Titanfall raised the bar further. TF1 felt like playing DOTA in first-person, and TF2 felt like if Quake and Battlefield raised a baby they hid from the world. I never thought to myself "man, Armored Core needs more infantry instead of MTs" but Titanfall made me question that. Foot soldiers feel dangerous, watching other players jump around your mech for a maneuvering advantage was like swatting bees away. Respawn managed to emphasize the aspects of combined-arms combat while keeping things tactically light and balanced enough that any one player can take down another player's mech. All that said - Armored Core embodies the platonic ideal of the "mech game" much better than TF ever did. It also typically boasted the better story, for what little that's worth. From has a talent for avoiding obvious tropes which snaps me out of the "Ace Combat briefing" stupor I feel listening to cutscenes in most arcade games.
- tecleandor 1y agoOh, I really liked TF2. Haven't tried multiplayer, but the single player game was great.
- bigyabai 1y agoGotta love TF2's gimmick levels. I won't spoil all of them, because I think Respawn deserves all the respect they can get for the Cause and Effect chapter. But I will happily share footage of the mesmerizing house factory level in the mission Into the Abyss for anyone unfamiliar: https://youtu.be/oOaHzR7jnJ0?t=420 https://youtu.be/oOaHzR7jnJ0?t=420 We may never get a shooter campaign level that tops fighting robots on a prefab assembly line...