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I (was) working on a highly parallelized game using go and ebiten, but upon realizing I wasn't going to achieve the CPU utilization I wanted, I wrote an article
by guywithahat 1y ago
I (was) working on a highly parallelized game using go and ebiten, but upon realizing I wasn't going to achieve the CPU utilization I wanted, I wrote an article about it instead. https://thomashansen.xyz/blog/ebiten-and-go.html https://thomashansen.xyz/blog/ebiten-and-go.html