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Hi! Yep, the viewer is WebGL. We're using the Three.js library (http://mrdoob.github.com/three.js/ http://mrdoob.github.com/three.js/) to handle the actual rend
by 46Bit 14y ago
Hi! Yep, the viewer is WebGL. We're using the Three.js library (http://mrdoob.github.com/three.js/ http://mrdoob.github.com/three.js/) to handle the actual rendering for us, and there's lot of programming magic behind the scenes to customise the meshes and textures on the fly.