3 ms·
1. The article is about multiplayer games, not all games (as the headline would imply.) 2. I thought they might be talking about design decisions that make for
by leecommamichael 1y ago
1. The article is about multiplayer games, not all games (as the headline would imply.)
2. I thought they might be talking about design decisions that make for "lasting fun" but really they're advocating for design decisions that afford the game being functioning software without the corporate entity which produced it continuing to breathe life (and money) into it.
I think it's fine that things die. Also my god that first line is a flaming hot take.
> It’s well known that video games today are disposable pieces of slop.