3 ms·
This is simply wrong. Obscure and commercially unsuccessful games still work today, although it might be difficult to find the hardware needed to run them. Eve
by CivBase 1y ago
This is simply wrong. Obscure and commercially unsuccessful games still work today, although it might be difficult to find the hardware needed to run them.
Even the successful games of today are likely to die eventually. Ubisoft's The Crew was relatively successful, but they shut down the servers and made the game unplayable. Now they're talking about at least adding an "offline mode" but core features of the game would still be unavailable to the customers who bought it.
The difference with games today is that many are designed to require a connection to company servers - and those servers cannot be self-hosted. Eventually it won't be profitable for the company to continue running those servers and they'll shut them down. Unless companies are forced to provide an EOL plan that allows customers to continue playing the games they bought (could be self-hosted servers, open source, patching out the server requirement, etc), modern games will continue to die at an increasing rate.