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Counterstrike 1, released 25 years ago, averages around 10,000 players 'online' at any given moment, pretty much exclusively for team based multiplayer [1]. Tha
by somenameforme 1y ago
Counterstrike 1, released 25 years ago, averages around 10,000 players 'online' at any given moment, pretty much exclusively for team based multiplayer [1]. That makes it more popular (by active player count) than e.g. Hogwart's Legacy. Most modern games not only really fail to bring anything new to the table, but often feel like the overall gameplay is general decline. For instance the gunplay in Counterstrike still "feels" much better than many modern shooters.
On the other hand I'm only really speaking of big budget games. I think gaming overall, if we include 'indie games' (which has an increasingly inappropriate connotation, given many "indie" games now have no less scope or depth than big budget games) is in an obvious golden age.
[1] - https://steamcharts.com/app/10 https://steamcharts.com/app/10
- ta12653421 1y agoCan this be played somehow in the browser today? Without install etc.
- shakna 1y agoThere's quite a few ports to the browser running around, though most may get you in trouble with the game's owner.
- Hikikomori 1y agoBit weird to compare a singleplayer game with little replayability to the genre defining multiplayer game of its time and try drawing conclusions from that.
- somenameforme 1y agoDoom was the genre defining multiplayer game, and it released in 1993. And there were a ton of multiplayer shooters released in the 7 years interim. The only really distinct thing about Counter-Strike, besides its quality, is that it came to Steam from the very beginning. But the game had already become a classic before 1.6 launched on Steam and the idea of playing on/through Steam at the time was quite divisive.
- Hikikomori 1y ago"of its time"
- TulliusCicero 1y agoCounterstrike was the defining game for a subgenre of tactical shooters, of which you can see that Valorant is a member.
- pasta67 1y agoCS was 3D shooter and not a DOS game - quite important distinction as it gave better(and nonpixelating) graphic. Pre 1.6 CS had many modifications already - frankly I stopped playing CS before 1.6 and had my fun.
- tremon 1y agoDescent and Quake were both 3D shooters and DOS games, and Halo came out a year earlier with "better graphics"; CS was neither the first 3D shooter nor the first Windows game in its genre. Also, the first Counter-Strike was not a completely new game -- it used a modified Half-Life engine (which itself was built on the Quake engine). Sure, CS was arguably the most popular and long-lasting of the FPS of that era -- but let's not pretend that that was because of technical superiority, it won out because of gameplay.
- whoisyc 1y agoYou are proving GP and OP’s point. CS 1.6 was an exceptionally popular game in the GoldSrc days and that is why it survived and was chosen by you as an example. That is an exception not the norm. Plenty of FPSs from the same generation have been forgotten. How many people out there are still playing Day of Defeat? Or Counter Strike Condition Zero? Or any of the old Delta Force games? Or Daikatana (except for the lol factor?) I don’t even think you can easily find people to play on pre-1.6 versions of CS these days, even though when I played CS on LAN I had friends who believed CS 1.5 to be the better version and insisted that we play that instead.
- dragontamer 1y agoI think the Starseige Tribes community is still active. They have DOZENS of people, dozens!! Not to hate on those who love old games but yeah, it's a much smaller community. It's not all bad, smaller communities mean people know each other better. And there is no eSports money hanging over anyone, it's just a community meeting up to have fun once a week. --------- The only reason Starseige Tribes is alive today is because of a large amount of hacking effort to port the game up from Windows 2000 to modern Windows. As well as hack the server software to run you own servers. Other live games truly die. No one will ever play Concord ever again. Tribes loses support, but hackers can fix bugs and forcibly patch to modern systems If there is a will, there is a way.
- somenameforme 1y agoThere were also lots of exceptionally popular games that didn't survive simply because subsequent games were simply better. One example there would be Street Fighter 2. So the difference is that I'm arguing that games have staying power based on their overall quality, not their quality for a given era. When they're reasonably objectively surpassed, they tend to die off. If they doesn't happen, they tend to stick around. This is true in modern times as well. Skyrim, for instance, remains a best-in-genre game that (like Counter-Strike) even its own creators are failing to surpass. And if it's not surpassed in the future then people will probably still be playing it in 20 years. By contrast if it turns out that the next Elder Scrolls game manages to take the same formula and just make it better, then Skyrim will probably gradually die off.
- jfengel 1y agoIsn't Hogwarts Legacy famously just not a good game? On top of which, the author of the IP has increasingly aggravated a significant segment of their fan base.
- bombcar 1y agoIt was extremely popular - for about as long as it took to beat the story. It has no multiplayer. It’s entirely unfair to expect it to continue to pull numbers similar to a dedicated multiplayer game. Very few single-player story games have much replayability, though they do exist (usually rogue likes or heavily moddable).
- 29athrowaway 1y agoThe main difference with the newer version is better graphics, but that comes at the expense of minimum specs, loading time, etc.