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> the great GameSpy shutdown, in which mountains of games lost online connectivity No, they didn't. They 'just' lost a form of (semi-automatic) matchmaking : t
by BlueTemplar 1y ago
> the great GameSpy shutdown, in which mountains of games lost online connectivity
No, they didn't. They 'just' lost a form of (semi-automatic) matchmaking : these server lists.
"LAN mode" is a related misnomer : a better term is the also used "Direct IP connect". Even after GameSpy shut down, you can still play these games online through this "LAN mode". You 'just' need to do the matchmaking yourself. The likes of Hamachi and GameRanger 'just' make the connecting and matchmaking easier.
It's particularly sad to see this mode (which is required internally anyway !) getting removed from games using "we added Steam MP" as an excuse. (Like for Dawn of War 1.) What if Steam and non-Steam players want to play together ? More importantly, what happens once the Steam MP servers are inevitably shut down ? Now you will be able to talk about "lost online connectivity" !
- wiether 1y ago> "LAN mode" is a related misnomer : a better term is the also used "Direct IP connect". Even after GameSpy shut down, you can still play these games online through this "LAN mode". To me "LAN mode" always referred to hosting a server on your own machine while having a self-discovery mechanism on the LAN and no exposure over the WAN, which means you launched the LAN mode and computers on your LAN can see you and join, but not computers outside.
- BlueTemplar 1y agoMaybe, but I can't recall a game having separate buttons for these : so it's Direct IP connect with maybe LAN advertising (it would make more sense as a checkbox). (Computers outside won't see the advertising, but can always be port forwarded to join inside.)