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It was 6 years ago. I'm sure now there'd be no contest now if OpenAI dedicated resources to it, which it won't because it's busy with solving entirety of human
by scotty79 1y ago
It was 6 years ago. I'm sure now there'd be no contest now if OpenAI dedicated resources to it, which it won't because it's busy with solving entirety of human language before others eat their lunch.
- spektral23 1y agoFunnily enough, even dota2 has grown much more complex than it was 6 years ago, so it's a harder problem to solve today than it was back then
- xnickb 1y agoWhat do you base your certainty on? Were there any significant enough breakthroughs in the AGI?
- scotty79 1y agoARC-AGI, while imagined as super hard for AI, was beaten enough that they had to come up with ARC-AGI-2.
- hbsbsbsndk 1y ago"AI tend to be brittle and optimized for specific tasks, so we made a new specific task and then someone optimized for it" isn't some kind of gotcha. Once ARC puzzles became a benchmark they ceased to be meaningful WRT "AGI".
- scotty79 1y agoSo if DOTA became a benchmark same way Chess or Go became earlier it would be promptly beaten. It just didn't stick before people moved to more useful "games".