3 ms·
It depended on the game, as well. It wasn't uncommon for titles to be optimized specifically for Glide, so they'd run slower under OGL/D3D. In general it wasn'
by int_19h 1y ago
It depended on the game, as well. It wasn't uncommon for titles to be optimized specifically for Glide, so they'd run slower under OGL/D3D.
In general it wasn't until Riva TNT2 that NVIDIA became the card of choice for gaming.