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Looks like they've figured out the tile format. Haven't grokked the whole codebase, but this seems to be the code for parsing out the data: https://github.com/a
by yojo 1y ago
Looks like they've figured out the tile format. Haven't grokked the whole codebase, but this seems to be the code for parsing out the data: https://github.com/afwbkbc/glsmac/blob/55fc72047607425149164022ccfb328a21e7541b/src/game/backend/map/tile/Tile.cpp#L117 https://github.com/afwbkbc/glsmac/blob/55fc72047607425149164...
So yeah, someone technical with the map file and half an hour could probably have gotten him the full elevation specs.