4 ms·
> Why was it in a dire financial situation if it had millions of subscribers? I've said it from the very first beginning (and got flamed for it), but IMO the b
by w0utert 14y ago
> Why was it in a dire financial situation if it had millions of subscribers?
I've said it from the very first beginning (and got flamed for it), but IMO the business case for cloud gaming is simply very weak. If there is one at all. It requires highly specialized data centers everywhere around the world to work, and to cover the expenses you need to charge people as much or more as they would have to simply buy the hardware and games directly, and have a better game experience.
Hardware is getting cheaper and more powerful all the time, so you have to wonder why anyone should be surprised building data centers everywhere in the hope that people will pay to use them to play games, is not a very solid way to make money.