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What sort of tech/techniques did wondermoss use? Was it generating polygons?
by JBits 1y ago
What sort of tech/techniques did wondermoss use? Was it generating polygons?
- ingenieros 1y agoIt's all shaders! That's why they take up so little memory space. Here's a video where IQ explains how to "model" a greek temple using this technique: https://youtu.be/-pdSjBPH3zM?t=303 https://youtu.be/-pdSjBPH3zM?t=303
- TonyTrapp 1y agoAnd here's a very high-level video about wondermoss in particular (archive.org link since the original appears to have been removed): https://web.archive.org/web/20140718035429/https://www.youtube.com/watch?v=EnaA9ZRPXiE https://web.archive.org/web/20140718035429/https://www.youtu...
- baruchthescribe 1y agoIt's shader-based using a technique called raymarching.