4 ms·
The sound design of this game was so good. Such a superb game.
by arresin 1y ago
The sound design of this game was so good. Such a superb game.
- colkassad 1y agoI love the strange "event" sound, the little bleeps and bloops of the interface, the "pew-pews" of the weapons, and the fantastic voice acting. I've had this game installed on one computer or another since I bought it retail back in '99. It's a work of art. No other Civ game ever matched it for me, no matter how far graphics have come in the last 25+ years.
- arresin 1y ago100% a masterpiece in every respect. I think they innovated the upgrade and piece together mechanic which was very cool and addictive.
- fader 1y agoI loved that system. One of my favorite techniques in the endgame was to attach a colony pod to a missile unit. You could then drop a city wherever you needed it behind enemy lines and get your injured units inside quickly. The AI never could figure out how to deal with that strategy.
- sevensor 1y agoDon’t know how that never occurred to me! I always put drop pods on them.
- sevensor 1y ago“Don’t go, the drones need you. They look up to you!”
- dietrichepp 1y agoThe one complaint about sound design is how the background music works. I think it starts playing when you’re not active, but on any given playthrough, it never gets a chance to trigger. There are separate soundtracks for each faction, I think.