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Once again, the web, a completely open standard and largely built on open-source software. The web has done much more for "hackers", "indies" and "small shops"
by halo 18y ago
Once again, the web, a completely open standard and largely built on open-source software. The web has done much more for "hackers", "indies" and "small shops" than the iPhone, OS X and XNA have /combined/. Let's not forget that the iPhone bases much of its popularity on the web either.
- pxlpshr 18y agoI think your point can tip in either direction because I see the "open success" of the consumer web relying a lot on 3 or 4 dominant browsers who are tackling the hardware issue for you, thereby giving you a platform to develop on. Not to dissimilar from the benefits of working with Adobe AIR / Silverlight. What the web doesn't offer is a direct publishing path to the consumer, where commerce occurs with one-click, and installation is seamless. +1 for XNA and iPhone.
- Angostura 18y ago... because it is so much fun developing for IE, Firefox, Safari, Opera, Lynx, et al.