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That's not a failure, it was just never finished. And more because of personal matters than anything technical. I'm not sure why this is relevant.
by hbn 1y ago
That's not a failure, it was just never finished.
And more because of personal matters than anything technical. I'm not sure why this is relevant.
- BryanLegend 1y agoOf course it was relevant. If they had a better game engine it would have been further along.
- filleduchaos 1y agoThey didn't need "a better game engine" to create Celeste.
- hbn 1y agoThe article you yourself linked says the game's development troubles were from pressure to surpass their previous game which was a smash hit. How would a better engine fix that?