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I hate that you're almost certainly right. It feels like there should be a good way to have a dotnet classlib in one repository, and use it from others, but it
by VikingCoder 1y ago
I hate that you're almost certainly right.
It feels like there should be a good way to have a dotnet classlib in one repository, and use it from others, but it just doesn't feel like they fit together the way they should.
- iFire 1y agoYou can also see my workflow for patching godot engine so it's mergable on a rebased master or stable release. > This project uses git-assembler to simplify merging patches on top of the latest stable release by allowing each patch to be in a separate branch, so they can all be merged into a fresh branch without complicating the revision history. https://github.com/KeyboardDanni/godot-for-sidescrollers https://github.com/KeyboardDanni/godot-for-sidescrollers I'm https://github.com/fire https://github.com/fire