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> The amount of lifting that modern game engines do for you is phenomenal, and I think anyone claiming they can write an engine from scratch quicker than they c
by aleph_minus_one 1y ago
> The amount of lifting that modern game engines do for you is phenomenal, and I think anyone claiming they can write an engine from scratch quicker than they can implement a game with an existing engine is deluding themselves.
If the game fits a rather "standardized" template, this is likely true. But the more you move away from these "mainstream structures", the less true the second part of your claim becomes.