3 ms·
And now that you’ve done it, you could probably reimplement it better in a fraction of the time.
by gyomu 1y ago
And now that you’ve done it, you could probably reimplement it better in a fraction of the time.
- mlvljr 1y ago[dead]
- pjmlp 1y agoExcept that I wouldn't, because most of that stuff would be a shader nowdays, and depending on the API version, not the same kind of shader. This kind of stuff is fun, if the end goal is to become a game engine or tools engineer, if the goal is to make a game, it is mostly yak shaving.