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I agree. It shocked me when I first started that you couldn't do desired state automation. I ended up creating poor-man's controllers in automations where ther
by cassianoleal 1y ago
I agree. It shocked me when I first started that you couldn't do desired state automation.
I ended up creating poor-man's controllers in automations where there's a timer, a switch to override the automation, triggers for many different events - like at first start, then when the timer runs out, others - just so it would ensure things wouldn't just get out of what because one event was lost, or an addon was down for a minute, or I had a networking glitch, you name it.