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Nifty! But how do you avoid the "gorilla arm" problem with large touch-screen monitors?
by cpr 14y ago
Nifty!
But how do you avoid the "gorilla arm" problem with large touch-screen monitors?
- draggnar 14y agoLeap motion
- DasIch 14y agoA touch screen table would solve that problem. In a perfect world we would have desks whose entire surface is a multi-touch screen, not as a replacement but additionally to "regular" monitors to allow exactly these kinds of interfaces.
- cpr 14y agoNot really--you'd still be using large-arm motions on a large surface, holding up your arms so you wouldn't generate false touches. Even palm detection won't help, as you'd still need the large-scope motions to tie things together.
- Gigablah 14y agoThe "false touch" problem is solvable: "Swept Frequency Capacitive Sensing" http://www.youtube.com/watch?v=E4tYpXVTjxA http://www.youtube.com/watch?v=E4tYpXVTjxA Basically the idea is to make devices aware of the physical context of user interactions.
- js4all 14y agoA possible solution: You need additional tablets. There are swipe gestures to transfer parts to your tablet for further interaction. When you are ready, you swipe the result back on the table/large monitor to compose the end result.
- mkl 14y agoIn my experience (multiple hours of touch screen use per day, sometimes >40hrs/week for weeks on end), "gorilla arm" is a total myth. Yes, if you switched to a touch screen without changing any other aspect of your workspace you might have issues with the screen being too far away or too high, but that would just be silly.