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The software library for the Quest is almost entirely games. To Apple’s credit, nearly every iPad app works on it unless the developer specifically opts out.
by _mlbt 1y ago
The software library for the Quest is almost entirely games.
To Apple’s credit, nearly every iPad app works on it unless the developer specifically opts out.
I don’t think the issue is how Apple treats developers, it’s simply a matter of market share. Making apps for Vision Pro won’t be profitable until there are a lot more users.
- deleted 1y ago[deleted]
- int_19h 1y agoGames (and other forms of entertainment) is where it actually brings something to the table. I don't think I'd ever want to play flight or space sims not in VR, for example. And it doesn't even need to be very involved; e.g. if you have VR headset that works with Steam, be sure to check out Polynomial: https://store.steampowered.com/app/379420/Polynomial_2__Universe_of_the_Music/ https://store.steampowered.com/app/379420/Polynomial_2__Univ... There are some adjacent niche uses, as well. High-res fractal viewing, for example. But as to productivity... I tried using various virtual desktop software, but the image quality is just not good enough to match what I'm used to with my 4K displays. Even 4K per eye is not good enough for that, since any usable virtual display won't fill the entire visible space.