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Wouldn't Lua be the classic/obvious choice for this application since it has such inertia [1]? I remember RPG Maker supporting Ruby back in the day but a lot ha
by alexjplant 1y ago
Wouldn't Lua be the classic/obvious choice for this application since it has such inertia [1]? I remember RPG Maker supporting Ruby back in the day but a lot has changed in the past 20 years...
[1] https://en.wikipedia.org/wiki/Category:Lua_(programming_language)-scripted_video_games https://en.wikipedia.org/wiki/Category:Lua_(programming_lang...
- krapp 1y agoIn a better universe Godot went with Lua instead of GDScript.
- bbkane 1y agoThey actually started with Lua! They made GDScript due to https://docs.godotengine.org/en/stable/about/faq.html#what-were-the-motivations-behind-creating-gdscript https://docs.godotengine.org/en/stable/about/faq.html#what-w...