3 ms·
It looks like it's mostly self-contained and it doesn't seem to have a clear way to leverage Godot, which is a pity. It uses it's own script language, own resou
by dandellion 1y ago
It looks like it's mostly self-contained and it doesn't seem to have a clear way to leverage Godot, which is a pity. It uses it's own script language, own resources, etc. It'd be really interesting to have something like this, and have full access to Godot, use shaders, custom nodes, plugins like LimboAI, Beehave, etc.
- lewispollard 1y agoIf it's a Godot "game" then it should be pretty easy to mod that kinda stuff in, there are plenty of tools to do so.
- garylkz 1y agoThey do provide ability for users to export the project as Godot 4 if needed.