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This is very relevant to what I'm doing. I'm trying to reproduce the MIP pipeline to get anti-aliased procedural details in fragment. specifically converting hi
by ImHereToVote 1y ago
This is very relevant to what I'm doing. I'm trying to reproduce the MIP pipeline to get anti-aliased procedural details in fragment. specifically converting high frequency details into roughness.
- sebastianmestre 1y agoA while back I read a paper about downsampling normal maps and converting lost detail into roughness I can try to find it if you want